Sockets
Sockets is an API
that provides a framework for communication between processes
executing either on the same host or across a network.
A socket is the basic building block for communication,
providing an endpoint to which a name may be bound.
Sockets are created within a communications domain
(Internet or UNIX)
in the same way that files
are created within a filesystem.
Sockets are bidirectional, providing a two-way flow of data
between processes that may or may not have the same parent
and may or may not live on the same host.
The SCO sockets library is a 4.3BSD-compatible socket library that can be used to access the protocols provided with SCO TCP/IP: TCP, UDP, and IP. Both the AF_INET and AF_UNIX socket families are supported.
Table 1-1 Socket library routines (SLIB)
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Routine Description
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bstring byte and byte string operations
byteorder convert values between host and network byte
order
getdtablesize get descriptor table size
gethostbyname get network host entry
gethostname get/set name of current host
getnetent get network entry
getprotoent get protocol entry
getservent get service entry
gettimeofday get date and time
inet Internet address manipulation routines
insque insert/remove element from a queue
killpg send signal to a process group
perror system error messages
rcmd routines to return a stream to a remote command
resolver resolver routines
rexec return stream to a remote command
string 4.3 BSD string operations
syslog control system log
wait3 wait for process to terminate or stop
Table 1-2 Socket system calls (SSC)
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System call Description
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accept accept a connection on a socket
adjtime correct the time to allow for
synchronization of the system clock
bind bind a name to a socket
connect initiate a connection on a socket
getpeername get name of connected peer
getsockname get socket name
getsockopt get and set options on sockets
listen listen for connections on a socket
recv receive a message from a socket
select synchronous I/O multiplexing
send send a message to a socket
shutdown shut down part of a full-duplex connection
socket create an endpoint for communication