MORE UUENCODING: HOW IT WORKS! UU-encoding is a way to code a file which may contain any characters into a standard character set that can be reliably sent over diverse networks. THE CHARACTER ENCODING: The basic scheme is to break groups of 3 eight bit characters (24 bits) into 4 six bit characters and then add 32 (a space) to each six bit character which maps it into the readily transmittable character. Another way of phrasing this is to say that the encoded 6 bit characters are mapped into the set: `!"#$%&'()*+,-./012356789:;<=>?@ABC...XYZ[\]^_ for transmission over communications lines. As some transmission mechanisms compress or remove spaces, spaces are changed into back-quote characters (a 96). (A better scheme might be to use a bias of 33 so the space is not created, but this is not done.) Another newer less popular encoding method, called XX-encoding uses the set: +-01..89ABC...XYZabc...xyz In my opinion, XX-encoding is superior to UU-encoding because it uses more "normal" characters that are less likely to get corrupted. In fact several of the special characters in the UU set do not get thru an EBCDIC to ASCII translation correctly. Conversely, an advantage of the UU set is that it does not use lower case characters. Now-a-days both upper and lower case are sent with no problems; maybe in the communications dark ages, there was a problem with lower case. This "UU" encode/decode pair can handle either XX or UU encoding. The encode program defaults to creating a UU encoded file; but can be run with a "-x" option to create an XX encoding. The decode program defaults to autodetect. However the program can get confused by comment lines preceeding the actual encoded data. The decode mode can be forced to UU or XX with the "-u" or "-x" parameter. Another option is for the actual map table to be inserted at the front of the file. The format for this is discussed later. The table parameters are detected and used by this decode program. (A table will override the "-x" or "-u" parameters.) The encode program can be run with a "-t" option which tells it to put the table into the encoded file. A third encode mapping is the one used by Brad Templeton's ABE program. This is not handled by these programs as the check and control information surrounding the actual encoded data is in a different form. From a theoretical view, this encoding is breaking down 24 bits modulo 64. Note that 64**3 is = 2**24. The result is 24 bits in for 32 bits out, a 33% size increase. Note that 85**5 > 2**32. Also note that there are 94 transmittable ASCII characters (from 0x21 thru 0x7e). Thus modulo 85 encoding (the atob encoder) transforms 32 bits to 5 ASCII chars or 40 bits for a 25% size increase. The trade off in the module 85 encoding is that many communications systems do not reliably transmit 85 ASCII characters. The tidla, carrot, brackets, and sometimes upper or lower case frequently get corrupted. COMPOSING A LINE OF ENCODED CHARACTERS: A small number of eight bit characters are encoded into a single line and a count is put at the start of the line. (Most lines in an encoded file have 45 encoded characters. When you look at a UU-encoded file note that most lines start with the letter "M". "M" is decimal 77 which, minus the 32 bias, is 45.) This encode program puts a check character at the end of each line. The check is the sum of all the encoded characters, before adding the mapping, modulo 64. Note: Horton 9/1/87 UUENCODE has a bug in the line check algorithm; it uses the sum of the original, not the encoded characters. This decode program accepts either form of line check character. In previous versions (4.13 and lower) the line check characters was generated by default by this encode program and was supressed with the "-L" option. One reason to supress them is if they will be decoded by one of the old Horton decoders. Most decoders either accept this form of check or simply stop looking after the line length is exhausted. My feelings are mixed about the line checksums because errors of this type essentially never occur. However with modern, error-free communications systems and with the CRC checks on the entire file (see below) I have made the default for uuencoding to have NO line level check characters effective version 4.21. The "-L" option on uuencode turns on generation of line checksums. If you have a really bad communications system and you want to isolate a problem, turn them on. Uudecode automatically checks for the presense line checksums, so the default for uudecode is to leave line level checks on; if there are some problems the "-L" option for uudecode turns them off. Sometimes there is junk at the end of the line which causes spurious line checksum errors. I have encountered various other ways that encoders end lines. One encoder put a "M" at both the start and end of the line. Another used a line count character. This decode program checks all of these. I would not be surprised if some encoder out there ends lines with astrological symbols. If you encounter some other wierd form of encoded file, let me know. PACKAGING THE LINES INTO FILES: The lines of encoded data can be preceded by comments and network addressing information. The encoded data is directly preceded by a line containing: begin This line is created by the encoding program. The decode program scans the file looking for "begin" in column 1. The final end of encoded data is an encoded line with zero encoded characters (a back-quote), followed by a line containing "end". For integrity checking, various encode programs insert checksums for the entire file. This decode tries to check for all known types of file checksums. This is discussed in more detail later. This encode program puts a header line, containing the section number and file name, in front of every section: "section of uuencode of file " At the end of a section the encode program inserts a line containing checksum and file size information. This can be suppressed with the "-c" option. All the "integrity fields" (the checksum, the line check, and the section header line) are inserted in a way that they will be ignored by other UUDECODE programs that cannot handle them. This decode program does not require any of these fields; if not present, integrity checking is not done. This program pair is 100% downward compatible! SPLITING UP LONG FILES: Long files are broken into several sections before transmission. This is done because very large files are cumbersome to handle and because some networks require files to be less than 64K bytes. This encode program automatically breaks large encoded files into sections. This split is controlled by several options. First the "-s" option tells encode not to split the file. The "-s nnn" option tells encode to split the file into hunks of "nnn" lines. The default is 950 lines which is about 59k. Sometimes extensive comments are put into the first file; thus it may be necessary for the first file to contain fewer encoded lines. The "-h nnn" option tells encode to leave room for "nnn" additional lines in the first file. If the data file being encoded is called FOO.ZIP, then the encode program names the encoded files FOO1.UUE, FOO2.UUE, etc. The decode program searches for the various sections, scans over preliminary comments and decodes all as if they were one big file. Decode is passed the base file name "FOO". Decode can (but rarely does) get confused and thinks header lines are encoded data. If so, edit the file and try again. This has only happened once to me and I have decoded a lot of files. When decode encounters a premature end-of-file or some data which is not decodable, it assumes the end of a file section. decode is conservative when it encounters data it cannot decode. Usually this undecodable data is valid "trailer" data put at the end of file for data transmission purposes. However the file may be bad. So decode continues to scan the file, if decode then encounters a line which is decodable it assumes the file is bad. Or if there are more than 30 lines remaining in the file, decode assumes the file is bad. When decode encounters a valid end of file section it must get the next file in sequence. If the file name ends with a number, decode tries the next file name in numeric sequence. Otherwise decode asks for a file name. If this file does not contain decodable data, decode asks for another file to try. The "SECTION" line inserted by the encode program is used for validity checking only. If not present, decode will accept any file containing encoded lines. OTHER FILE FORMS: Sometimes files come across in shell archives that automatically check sequencing and call uudecode for you on the UNIX systems. If you prefer to download the raw files to MS-DOS, this decode program will filter thru simple shell scripts and decode the data automatically. There is one more rarely used feature of ENCODE: many input files can be encoded into one large encode file. (I have never seen this used.) The end of an input file is a zero length encoded line, followed by another "begin" line instead of by an "end" line. This decode program will decode this sort of file; but the encode will only handle a single input file. FILE LEVEL CHECKSUMS: There are three types of file checksums found in encoded files: UUENCODE 2.14 and below inserted lines that gave the section size and the original input file size. This is supplanted by a better technique in 3.07; but 3.07 UUDECODE still checks and validates the old form UUENCODE 3.07 and Rahul Dhesi''s encode scripts compute a Unix "sum -r" on the encoded sections and on the original input file. A difference is that UUENCODE 3.07 puts the expected "sum -r" and size at the end of a file while Rahul''s scripts put them at begining. This UUDECODE analyzes either. The third form of checksum is a full 32 bit CRC that Rahul''s script inserts. My code does not handle this. Rahul has written the BRIK program to check them. If there is a "sum -r" failure, BRIK analysis should be considered. Also Unisys Unix platforms put a line containing just the original file size at the end of the encoded file. My code checks this. TABLE LINES: Some encoded files but the mapping used at the front of the encoded file, just in front of the "begin" line. The format for this is: table first 32 characters second 32 characters All this starts in column 1. If decode encounters a table specification, it uses it and overrides any command line parameters. Encode will create the table lines if run with the "-t" parameter. COMPLETION CODES: On successful completion, UUDECODE sets ERRORLEVEL to 0. If there are any problems, ERRORLEVEL is set to non-zero. Most of the options to UUDECODE are obvious. However, the "-e" option needs more explanation. The purpose of "-e" is to automatically run an un-archiver (like ZOO or PKUNPAK) when UUDECODE successfully completes. If the "-e" option is given, UUDECODE calls BAT file UNARCUUE on successful completion UNARCUUE is passed two parameters: the filename decoded (with no extension) the file extension. Normally the file extension tells which un-archiver to call. The UNARCUUE BAT file, can test these parameters and call the necessary un-archiver. This works well for me. On UNIX I find a program I want in three sections: PRG1, PRG2, PRG3. I copy the three files down to my PC as PRG1.UUE, PRG2.UUE, and PRG3.UUE. I then just enter UUDECODE PRG and the thing decodes. Done privately and not for profit (freeware). Suggestions appreciated. The programs are written in Turbo Pascal 5.5 with about 5% TASM for speed. The source is not public domain. I would entertain consulting contracts for porting to other hardware platforms. Richard Marks 931 Sulgrave Lane Bryn Mawr, PA 19010