Fighters |
All Bombers |
Submarines |
Battleships |
Cruisers |
Destroyers |
Carriers |
Artillery |
Armor |
Mechanized |
All other army units |
Logistics units |
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This table is revised to take some of the unrealistic (and needlessly
complicated) disparities out of combat. For instance, there is no particular
reason Infantry, Marines, Mountain, Airborne, or Engineers should fire
at different times. Likewise, when playing with the adjusted
Flak rules above, the order in which bombers attack
becomes irrelevant (as it should be).
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