A 2-9 player DBA campaign set in post-Roman Britain. Uses a system of card play to conduct the campaign and generate battles. Still under development, suggestions welcome.
A two-person "piston" campaign that fits on one page and takes two double-sized armies. Fun way to generate battles quickly and give them some (but not too much) context.
A Punic Wars DBA campaign, which puts all the players on one of
two sides: Rome or Carthage.
A Medieval twist on the usual DBA campaign.
Additional rules and troop types for DBA to make ancient
and medieval fleet combat as simple as possible.
My house modifications to the DBA 2.0 Big Battles rules that make them play
better in campaigns, and also fix a few of the problems as published.
A complete DBA campaign system, that can be used for any Medieval European
setting. A little more complex than the book system, but designed to
keep every player involved in every battle. This is in a very beta-release
state, completely untested, and I'm sure it's full of egregious bugs.
I haven't looked at it in years. If you try it, let me know.
Mail your input to Ix (fathom at armory dot com).